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maxetro
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I have never used addons that change the UI because I think they are extremely hideous. They teach people not to follow what is happening on the screen, but to react only to text warnings. And some of them I would even compare to cheating. For example, those addons that signal incoming projectiles from the other end of the map, especially in pvp.
But that's not the point right now. When I returned to the game and wanted to join the veteran trials, I was faced with the fact that all (absolutely all!) guilds require the installation and use of these ugly addons. You can have 110-120k dps, all key sets, know mechanics, have achievements for completing certain trials, but without addons, you simply won't be accepted into the group.
How and why is it normal?
Edited by ZOS_Icy on June 27, 2023 1:56PM
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Braffin
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✭✭✭Which addons are you talking about specifically?
Some are simply necessary to log the fights so you can evaluate the group's performance afterwards. Everything else isn't mandatory in all guilds as far as I know.
Never get between a cat and it's candy!
---
Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.#2
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PeacefulAnarchy
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✭The only addon I've seen actually required in trials is hodor's for supports, because it allows the raid lead to manage ultimates better. You can have it running and not display anything on your own screen if you want.
People want those running with them to not die to stupid things, that's why they ask for addons. That said, no one knows what addons you run. If you're so confident you know all the mechs and all the little tells that can be hard to spot then go ahead and run without combat alert addons. If you don't mess up no one will know or care, but if you do then you made your bed and you can lie in it. A lot of addons are configurable to only show what you want/need if your concern is screen clutter rather than a philosphical opposition to addons.
#3
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CameraBeardThePirate
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✭✭✭✭✭PeacefulAnarchy wrote: »
The only addon I've seen actually required in trials is hodor's for supports, because it allows the raid lead to manage ultimates better. You can have it running and not display anything on your own screen if you want.
People want those running with them to not die to stupid things, that's why they ask for addons. That said, no one knows what addons you run. If you're so confident you know all the mechs and all the little tells that can be hard to spot then go ahead and run without combat alert addons. If you don't mess up no one will know or care, but if you do then you made your bed and you can lie in it. A lot of addons are configurable to only show what you want/need if your concern is screen clutter rather than a philosphical opposition to addons.
This. There's a lot of mechanics that have incredibly subtle animations. Addons are just insurance to make sure you notice these.
Heck, some mechanics might even bug out, in which cases addons are the only way to see what's going on.
#4
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Massive_Stain
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yeah they are required on console too. the one that is the most mandatory is the "tank knows how to make callouts" addon. you get that one specifically from experience. no url available.
PC: CP 1200+ DroDest, Bringer of light
PS4: CP 1500+ Dro Dest, SoTN, Bringer of light, CragHMs, EoF, IR, TTT
Xbox: CP 450 Fungal Grotto 1 HM#5
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maxetro
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Braffin wrote: »
Which addons are you talking about specifically?
Some are simply necessary to log the fights so you can evaluate the group's performance afterwards. Everything else isn't mandatory in all guilds as far as I know.
Hodor, Crutch alerts, Raid notifier, Odly support icons, Untaunted and many more specific addons for each trial. I returned to ESO in late march, since then I was in 4 trial guilds. All of them required most of this addons installed to join trials, and one guild even for normals.
PeacefulAnarchy wrote: »
The only addon I've seen actually required in trials is hodor's for supports, because it allows the raid lead to manage ultimates better. You can have it running and not display anything on your own screen if you want.
I'm not interested in score pushing, HM`s or trifectas. I don`t die because of mechs (usually), or because I stay in fire/ice whatever circles, so I don`t understand why I must to install all this [snip] to participate in vet trials.
[edited for baiting]
Edited by zos_Izaren on June 21, 2023 3:54AM
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Braffin
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✭✭✭maxetro wrote: »
Braffin wrote: »
Which addons are you talking about specifically?
Some are simply necessary to log the fights so you can evaluate the group's performance afterwards. Everything else isn't mandatory in all guilds as far as I know.
Hodor, Crutch alerts, Raid notifier, Odly support icons, Untaunted and many more specific addons for each trial. I returned to ESO in late march, since then I was in 4 trial guilds. All of them required most of this addons installed to join trials, and one guild even for normals.
PeacefulAnarchy wrote: »
The only addon I've seen actually required in trials is hodor's for supports, because it allows the raid lead to manage ultimates better. You can have it running and not display anything on your own screen if you want.
I'm not interested in score pushing, HM`s or trifectas. I don`t die because of mechs (usually), or because I stay in fire/ice whatever circles, so I don`t understand why I must to install all this [snip] to participate in vet trials.
So it IS indeed a philosophical opposition to addons in general. Thanks for the discussion then.
On a sidenote: There is always the possibility to form your own group and set your own rules for it.
[edited for baiting]
Edited by zos_Izaren on June 21, 2023 3:55AM
Never get between a cat and it's candy!
---
Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.#7
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CameraBeardThePirate
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✭✭✭✭✭Braffin wrote: »
maxetro wrote: »
Braffin wrote: »
Which addons are you talking about specifically?
Some are simply necessary to log the fights so you can evaluate the group's performance afterwards. Everything else isn't mandatory in all guilds as far as I know.
Hodor, Crutch alerts, Raid notifier, Odly support icons, Untaunted and many more specific addons for each trial. I returned to ESO in late march, since then I was in 4 trial guilds. All of them required most of this addons installed to join trials, and one guild even for normals.
PeacefulAnarchy wrote: »
The only addon I've seen actually required in trials is hodor's for supports, because it allows the raid lead to manage ultimates better. You can have it running and not display anything on your own screen if you want.
I'm not interested in score pushing, HM`s or trifectas. I don`t die because of mechs (usually), or because I stay in fire/ice whatever circles, so I don`t understand why I must to install all this crapware to participate in vet trials.
So it IS indeed a philosophical opposition to addons in general. Thanks for the discussion then.
On a sidenote: There is always the possibility to form your own group and set your own rules for it.
Adding onto this, it's 100% hyperbole when OP says that ALL groups are requiring addons. That's just not true, and as someone else pointed out, even if it were true it's not like any of these groups recruiting in Craglorn are going to take the time to actually check that you have the addons.
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maxetro
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CameraBeardThePirate wrote: »
Adding onto this, it's 100% hyperbole when OP says that ALL groups are requiring addons. That's just not true, and as someone else pointed out, even if it were true it's not like any of these groups recruiting in Craglorn are going to take the time to actually check that you have the addons.
Of course this was an exaggeration. But I didn`t find guild like this on EU megaserver yet. And I'm not talking about random people in Craglorn, that`s exactly how I do all my trials right now. I'm talking about trial guilds, where people do it on regular basis.
#9
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Jestir
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If you don't like the rules of a guild don't be a part of it
If there is no guild that works how you want make your own and set you own rules
if no one joins or stays with that guild, well that should spell things out for you
#10
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FantasticFreddie
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✭✭✭Addons make it faster and easier to teach the trials. Of course it's possible without them, but frankly most guilds see no reason to make things take longer and be more frustrating than they need to be, and are they wrong?
#11
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Ragnarok0130
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✭✭maxetro wrote: »
CameraBeardThePirate wrote: »
Adding onto this, it's 100% hyperbole when OP says that ALL groups are requiring addons. That's just not true, and as someone else pointed out, even if it were true it's not like any of these groups recruiting in Craglorn are going to take the time to actually check that you have the addons.
Of course this was an exaggeration. But I didn`t find guild like this on EU megaserver yet. And I'm not talking about random people in Craglorn, that`s exactly how I do all my trials right now. I'm talking about trial guilds, where people do it on regular basis.
Exaggeration and hyperbole will never help your case when you are questioning best practices established over a decade. It’s a simple concept if you want to run with a certain guild or raid team you meet their requirements. If you don’t like their requirements find another team to run with that meshes with your own goals and level of play. If you can’t find a guild or team who meet your desires then found one yourself. Those above have explained why we require minimal addons for veteran+ runs so I won’t repeat what’s been stated above.
#12
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Dr_Con
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✭✭Start your own addon-free trial group. There's a handful of people who want to raid without add-ons, just like there's people who don't want to use third party solutions to do voice chat. Make it your selling point.
Please list the exact name of the add-on that you mention for PVP so it can be criticized properly, as it seems like you are making a strawman argument for one aspect of the game that has nothing to do with the aspect you are mainly criticizing (trials).
Most Underpowered Set Hall of Fame
#13
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maxetro
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Dr_Con wrote: »
Start your own addon-free trial group. There's a handful of people who want to raid without add-ons, just like there's people who don't want to use third party solutions to do voice chat. Make it your selling point.
Sure, sure, or even better - do it solo! Look, if you need addons, or if you like them - be my guest, but I don`t. And I got your point, I`m just going to lie from now on that I do use it all.
About pvp, I don`t know. But I`ve seen many times how people dodge snipe or sorcerer crystals from max distance without any visual clues or even without seeing the enemy, over and over again. But as I said, that`s not the point.
Edited by maxetro on June 20, 2023 8:40PM
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M_Volsung
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Yeah, the moment someone tries to tell me I have to install something, I'm heading for the door...
"In the Deep Halls, Far from Men;
Forsaken Red Mountain, Twisted Kin;
Hail the Mind, Hail the Stone;
Dwarven Pride, Stronger than Bone"—Dwemer Inquiries I-III, Thelwe Ghelein
#15
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VictorDragonslayer
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maxetro wrote: »
Dr_Con wrote: »
Start your own addon-free trial group. There's a handful of people who want to raid without add-ons, just like there's people who don't want to use third party solutions to do voice chat. Make it your selling point.
Sure, sure, or even better - do it solo! Look, if you need addons, or if you like them - be my guest, but I don`t. And I got your point, I`m just going to lie from now on that I do use it all.
About pvp, I don`t know. But I`ve seen many times how people dodge snipe or sorcerer crystals from max distance without any visual clues or even without seeing the enemy, over and over again. But as I said, that`s not the point.
Deceiving your raid leader and then wiping the group is a great way to be kicked from every raiding community.
If you can perform well without addons, you have logs to back it up, and in that case no sane RL will care how you do it, because you can do it. Something tells that you don't have logs to back up your playstyle.
#16
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Braffin
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✭✭✭maxetro wrote: »
Dr_Con wrote: »
Start your own addon-free trial group. There's a handful of people who want to raid without add-ons, just like there's people who don't want to use third party solutions to do voice chat. Make it your selling point.
Sure, sure, or even better - do it solo! Look, if you need addons, or if you like them - be my guest, but I don`t. And I got your point, I`m just going to lie from now on that I do use it all.
About pvp, I don`t know. But I`ve seen many times how people dodge snipe or sorcerer crystals from max distance without any visual clues or even without seeing the enemy, over and over again. But as I said, that`s not the point.
Happy soloing.
Don't forget to record your runs so we may participate to your awesomeness when watching the vid
Never get between a cat and it's candy!
---
Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.#17
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maxetro
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VictorDragonslayer wrote: »
Deceiving your raid leader and then wiping the group is a great way to be kicked from every raiding community.
If you can perform well without addons, you have logs to back it up, and in that case no sane RL will care how you do it, because you can do it. Something tells that you don't have logs to back up your playstyle.
I don`t even know what are you talking about. What logs?
I did all vet trials with pugs from Craglorn, except vHoF (no one doing it), vCR +n and the new one. As healer and dd, some as tank. I didn`t wiped anyone, maybe once or twice in vDSR on a first boss when I took the wrong dome, but it can happen with anyone.#18
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kargen27
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✭✭✭✭✭FantasticFreddie wrote: »
Addons make it faster and easier to teach the trials. Of course it's possible without them, but frankly most guilds see no reason to make things take longer and be more frustrating than they need to be, and are they wrong?
There isn't a right or wrong. Just personal preferences. First time through it is fun trying to figure out mechanics on your own. Hard to get a group together for a new trial that hasn't read or watched content on the trial but it was a blast going into a new dungeon the first time without knowing anything at all about it. I was lucky to have a group that did that regularly. Our first run was always vet and no prior knowledge of what to expect.
The trial guild I am in recommends certain add-ons but doesn't require them. When we have players first time in that trial on vet the leader will ask if they have add-ons that help with that trial. If they say no the reply is always that's okay I'm going to be calling mechanics anyway but if you haven't used it before you might want to look at it.
Then off we go and for that player it really doesn't get brought up again. We are lucky to have players that are really good at calling things out.
and then the parrot said, "must be the water mines green too."
#19
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Soarora
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✭✭✭✭maxetro wrote: »
Braffin wrote: »
Which addons are you talking about specifically?
Some are simply necessary to log the fights so you can evaluate the group's performance afterwards. Everything else isn't mandatory in all guilds as far as I know.
Hodor, Crutch alerts, Raid notifier, Odly support icons, Untaunted and many more specific addons for each trial. I returned to ESO in late march, since then I was in 4 trial guilds. All of them required most of this addons installed to join trials, and one guild even for normals.
PeacefulAnarchy wrote: »
The only addon I've seen actually required in trials is hodor's for supports, because it allows the raid lead to manage ultimates better. You can have it running and not display anything on your own screen if you want.
I'm not interested in score pushing, HM`s or trifectas. I don`t die because of mechs (usually), or because I stay in fire/ice whatever circles, so I don`t understand why I must to install all this [snip] to participate in vet trials.
I’m in a guild that doesn’t require any addons and I know multiple people who barely use them. That said…
- Hodor - makes calling colo and warhorn much, much easier on the trial lead. Only necessary for tanks, healers, and necro DPS.
- Crutch alerts - honestly, I have this begrudgingly installed but turned off most of the options. I basically only use it for positioning in Lokke HM as DPS because I don’t want to make people prog my poor positioning. You wouldn’t actually need this one.
- Raid notifier - keeps you in the loop about mechanics (especially since everyone else is using it). If you are confident you can see the mechanics then you wouldn’t need it… honestly, I don’t even see pop ups from it much, mostly from codes.
- Ody support icons - you don’t need this either, it just tells you where the tanks/healers are (and is used for crutch alerts). Good for priority ressing but if you memorize the names and put on nameplates then whatever.
- Untaunted - helps massively with taunt uptimes so you don’t have to stare at the taunt timer on every enemy you have. Can be good without it but it’d take practice.
There you go, now you know why they’re used and why you don’t actually need most of them. I do dislike when people require you to literally put markers on the ground to tell you where to stand but I’m personally alright with everything else. The name of the game in PC endgame is let’s make things as easy as possible so we don’t waste time and effort on avoidable progs.
Edit: I will say though that PC strats may be based around the usage of addons that tell you mechanics are happening, and in that case you would need the addon. I don’t know how they do things on consoles.
[edited for baiting]
Edited by zos_Izaren on June 21, 2023 3:56AM
PC/NA Dungeoneer (Tank/DPS/Heal), Trialist (DPS/Tank/Heal), and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore
- CP 2000+
- Warden Healer - Arcanist Healer - Warden Brittleden - Stamarc - Sorc Tank - Necro Tank - Templar Tank - Arcanist Tank
- Trials: 9/12 HMs - 3/8 Tris
- Dungeons: 30/30 HMs - 24/24 Tris
- All Veterans completed!
#20
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Grizzbeorn
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✭✭✭maxetro wrote: »
They teach people not to follow what is happening on the screen, but to react only to text warnings.
That isn't anywhere CLOSE to what add-ons, in general, do. And even more so, NONE of them are "mandatory."
You are referring to one (or an extremely small number of) specific add-on(s), and demonizing all others for something that you, personally, don't like about those add-ons.Stop.
If you don't want to use add-ons, then don't.[snip]
[edited for baiting]
Edited by ZOS_Kraken on June 20, 2023 10:20PM
PC/NA Warden Main
#21
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Amottica
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✭✭✭✭✭maxetro wrote: »
PeacefulAnarchy wrote: »
The only addon I've seen actually required in trials is hodor's for supports, because it allows the raid lead to manage ultimates better. You can have it running and not display anything on your own screen if you want.
I'm not interested in score pushing, HM`s or trifectas. I don`t die because of mechs (usually), or because I stay in fire/ice whatever circles, so I don`t understand why I must to install all this [snip] to participate in vet trials.
If you are not dying and are doing what needs to be done they will not know if you are using most, if not all, of the addons you listed previously so I doubt any of the guilds are requiring them or at least not enforcing such requirement.
They likely recommend them.
[edited for baiting]
Edited by zos_Izaren on June 21, 2023 3:56AM
#22
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maxetro
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Amottica wrote: »
In the end, no one is forcing anyone to use any addon. It is a personal choice to run with a guild that requires add-ons because of the immense benefit they provide or they can find another group that fits their desires better. Anyone can form their own raids and make their own rules if they do not like how other's do it.
That`s exactly my point, because people do force to use this addons, no matter what.
#23
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SeaGtGruff
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✭✭✭✭✭Braffin wrote: »
maxetro wrote: »
Braffin wrote: »
Which addons are you talking about specifically?
Some are simply necessary to log the fights so you can evaluate the group's performance afterwards. Everything else isn't mandatory in all guilds as far as I know.
Hodor, Crutch alerts, Raid notifier, Odly support icons, Untaunted and many more specific addons for each trial. I returned to ESO in late march, since then I was in 4 trial guilds. All of them required most of this addons installed to join trials, and one guild even for normals.
PeacefulAnarchy wrote: »
The only addon I've seen actually required in trials is hodor's for supports, because it allows the raid lead to manage ultimates better. You can have it running and not display anything on your own screen if you want.
I'm not interested in score pushing, HM`s or trifectas. I don`t die because of mechs (usually), or because I stay in fire/ice whatever circles, so I don`t understand why I must to install all this crapware to participate in vet trials.
So it IS indeed a philosophical opposition to addons in general. Thanks for the discussion then.
On a sidenote: There is always the possibility to form your own group and set your own rules for it.
I'm also not interested in addons of any type-- nor mods in the single-player games. I'm all about PVP-- Plain Vanilla Purism. If I play a game, I want to play the game the devs made, not the game as a bunch of addon authors or modders re-envisioned it. But I know that a large percentage of PC players do use addons (and mods in single-player games).
Do I die? Of course! But what's funny about that is, I watch other gamers streaming ESO and they've got a lot of addons that they're using-- but they still die in trials, or dungeons, or PvP. So I don't feel bad about dying without using addons.
And then there are the players on consoles who can't even use addons no matter how much they might want to, and they still seem to manage to beat vet dungeons and trials. /shrug
Guilds and group leaders can set their own rules, as has been said. If you don't like their rules, find another guild or organize your own group. We PVP types might be in the minority, but we're around.
I've fought mudcrabs more fearsome than me!
#24
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Amottica
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✭✭✭✭✭maxetro wrote: »
VictorDragonslayer wrote: »
Deceiving your raid leader and then wiping the group is a great way to be kicked from every raiding community.
If you can perform well without addons, you have logs to back it up, and in that case no sane RL will care how you do it, because you can do it. Something tells that you don't have logs to back up your playstyle.
I don`t even know what are you talking about. What logs?
I did all vet trials with pugs from Craglorn, except vHoF (no one doing it), vCR +n and the new one. As healer and dd, some as tank. I didn`t wiped anyone, maybe once or twice in vDSR on a first boss when I took the wrong dome, but it can happen with anyone.We can log our fights. We can log what everyone is doing and upload it to a third-party site to analyze the group fight and see what individual players are doing. This is extremely well sanctions by Zenimax as they worked with the creator of the third-party site to create how it worked and how we could capture the logs. Even in random groups, we can see what each player is doing.
We are able to be anonymous, our name not included, but a raid group can require that we unmask ourselves while raiding an can quickly see when someone is not complying.
This is not an addon, but a functionality that is built into the game.
#25
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haelgaan
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No one is forcing you do to anything. You can choose to comply with the RaidLead's request to run certain add ons, or you can find a different raid to run with. That's up to you.
edit - because spelling is hard
Edited by haelgaan on June 20, 2023 10:13PM
#26
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Braffin
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✭✭✭maxetro wrote: »
Amottica wrote: »
In the end, no one is forcing anyone to use any addon. It is a personal choice to run with a guild that requires add-ons because of the immense benefit they provide or they can find another group that fits their desires better. Anyone can form their own raids and make their own rules if they do not like how other's do it.
That`s exactly my point, because people do force to use this addons, no matter what.
Sorry to be so direct, but that's utter nonsense.
If people would force you to install addons, there would a bunch of them be installed on your pc already.
On the other side, you can't (thankfully) force people to play with anyone who wants to. Every player and every group (including raid teams) is allowed to play this game according to their own rules within the general conditions zos has set.
So if you're not willing to play by the rules a specific group has set, it's on you to find one more fitting or form your own.
[snip]
[edited for baiting]
Edited by ZOS_Kraken on June 20, 2023 10:19PM
Never get between a cat and it's candy!
---
Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.#27
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Braffin
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✭✭✭SeaGtGruff wrote: »
Braffin wrote: »
maxetro wrote: »
Braffin wrote: »
Which addons are you talking about specifically?
Some are simply necessary to log the fights so you can evaluate the group's performance afterwards. Everything else isn't mandatory in all guilds as far as I know.
Hodor, Crutch alerts, Raid notifier, Odly support icons, Untaunted and many more specific addons for each trial. I returned to ESO in late march, since then I was in 4 trial guilds. All of them required most of this addons installed to join trials, and one guild even for normals.
PeacefulAnarchy wrote: »
The only addon I've seen actually required in trials is hodor's for supports, because it allows the raid lead to manage ultimates better. You can have it running and not display anything on your own screen if you want.
I'm not interested in score pushing, HM`s or trifectas. I don`t die because of mechs (usually), or because I stay in fire/ice whatever circles, so I don`t understand why I must to install all this crapware to participate in vet trials.
So it IS indeed a philosophical opposition to addons in general. Thanks for the discussion then.
On a sidenote: There is always the possibility to form your own group and set your own rules for it.
I'm also not interested in addons of any type-- nor mods in the single-player games. I'm all about PVP-- Plain Vanilla Purism. If I play a game, I want to play the game the devs made, not the game as a bunch of addon authors or modders re-envisioned it. But I know that a large percentage of PC players do use addons (and mods in single-player games).
Do I die? Of course! But what's funny about that is, I watch other gamers streaming ESO and they've got a lot of addons that they're using-- but they still die in trials, or dungeons, or PvP. So I don't feel bad about dying without using addons.
And then there are the players on consoles who can't even use addons no matter how much they might want to, and they still seem to manage to beat vet dungeons and trials. /shrug
Guilds and group leaders can set their own rules, as has been said. If you don't like their rules, find another guild or organize your own group. We PVP types might be in the minority, but we're around.
I rarely use addons for myself to be honest, aside of cmx (always liked theorycrafting) and raid-specific tools as far as demanded by groups I run with.
It's the attitude of demanding to join a group of players while dictating the rules on ones own, I have a problem with.
Never get between a cat and it's candy!
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Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.#28
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ZOS_Kraken
admin
Greetings, we've removed a handful of baiting and bashing comments that were derailing the thread. This is a friendly reminder to remain on topic and civil when posting. Thank you for your understanding.
#29
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Amottica
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maxetro wrote: »
Amottica wrote: »
In the end, no one is forcing anyone to use any addon. It is a personal choice to run with a guild that requires add-ons because of the immense benefit they provide or they can find another group that fits their desires better. Anyone can form their own raids and make their own rules if they do not like how other's do it.
That`s exactly my point, because people do force to use this addons, no matter what.
@maxetro
Please tell us how they know if you are using Raid Notifier, Crutch Alerts, Ody support icons, or Untaunted?
They cannot see your UI (Have not seen a guild require an SS of my UI for any reason) so they have no idea if someone is running the addon or not unless the person keeps messing up.
So no, they cannot force running these five add-ons you listed earlier. Ofc, they can, and likely would remove someone from the group if they keep messing up. Messing up, not following mechanics, doing DPS below the group's requirements, and even not using the gear required to provide buffs the raid wants from a player are the reasons for kicking a player.
Edit. removed Hodor due to ult sharing since that can be seen. Though it is and has been important for the raid leader to know such information to keep buffs up with the best timing. Most important for a tank and healing role which provide key buffs. I have removed a tank because they did not want to do what I determined was best for the group.
Edited by Amottica on June 20, 2023 10:39PM
#30
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maxetro
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Braffin wrote: »
It's the attitude of demanding to join a group of players while dictating the rules on ones own, I have a problem with.
Really? How am I dictating the rules? I don`t need this addons, I'm perfectly fine without them. But many, many guilds is forcing people to install them, because they think we are too stupid to do content without it? I don't see any other reason.
#31
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